Finnish mobile game maker Supercell has revealed plans to introduce a third game in March, in an attempt to duplicate earnings achieved by "Clash of Clans" and "Hay Day," according to Reuters.
The two games helped the company earn $892 million in revenue during 2013.
The growth in revenue from $101 million in 2012, to an average of around $2.4 million a day, underscores a boom in mobile gaming and Supercell's spectacular rise since it was founded in 2010.
Supercell sold a 51 percent stake in the company to Japanese tech SoftBank Corp for 150 billion yen last October. The deal, valued at approximately $3 billion, was significantly more than its rival Zynga made by selling its former successful games like "FarmVille."
"Clash of Clans" and "Hay Day" achieved the top spot in Apple's App Store in 137 and 96 countries respectively, SoftBank confirmed last year, according to Reuters.
The games were released on just Apple devices at first, but have since been introduced on Google's Android operating system as well.
The company has no plans to add its games to Microsoft's Windows Phone system, according to Reuters.
Supercell said its annual earnings before interest, taxes, depreciation and amortization (EBITDA) increased from $51 million to $464 million in 2013.
Company CEO Ilkka Paananen confirmed its third game will be called "Boom Beach," a "battle game set on beaches," according to Reuters.
The game is currently in a trial phase, and will be available in March.
"There's a roadmap of three, four years of ideas," Paananen said recently, according to Reuters.
Supercell is earning $5.15 million in revenue per day, according to Reuters. Paananen declined to confirm or deny that figure when asked about it recently.
Supercell and its creators paid $345 million in taxes to Finland during 2013.
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