Boss Fight in "Resident Evil 7" has one of the greatest boss fights ever created. It is said to be one of the most memorable fights in video game history.
Koshi Nakanishi, game's director, explained that their planned boss fight is different from its conceptual stage. He explained that even though it was still set in a garage it was a traditional boss fight. However, they wanted to create a fight that has more impact than the rest of the game.
The Verge reported that Nakanishi and his team decided to make a directional change and stick to that change. Koshi Nakanishi revealed that car was just supposed to be in the background and cannot be used.
"When we play tested, there were comments about wanting to drive the car. However, there was some pushback from the team on trying to implement automobile controls just for this particular scene. At the same time, we figured because of that, it would also elicit a no way type of surprise response from the player," Nakanishi explained.
He also explained that players do enjoy a little bit of hit and run. Koshi Nakanishi admitted that this is one of the things they considered in creating the game.
Koshi Nakanishi explained that they would want to focus on the survival aspect of the game rather than defeating the boss. They wanted the player to feel excited that he or she survived the game.
That is not the only great thing regarding "Resident Evil 7". For players who do not know, there is a bloody card game in the game, Polygon reported.
The "Saw" like the game is composed of three rounds and the survival games. Users have to survive the scariest casino game against Clancy.
Four years ago, Automotive News reported that video games became a tool for automotive companies to find new routes. Players can just hope that no car company creates a car based on "Resident Evil 7."
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