Longtime "Fallout 4" fans are waking up to exciting news as game producer Bethesda said in a tweet that the latest update, Fallout 4 1.8, will hit consoles later this week. The new update will contain bug fixes and other game improvements, but most important of all: PlayStation 4 Mod Support, which enables gamers to modify and produce their own content.
According to Express, the 1GB modding limit still holds, with Pete Hines of Bethesda hinting the company couldn't get approval for increased capacity. As previously mentioned by Bethesda, Fallout 4 PS4 mods will not allow access to external assets but gamers will still enjoy assets that come together with the title.
A Fallout 4 Creation Kit update, including PS4 mod support, was launched by Bethesda last week. Notable mods included in the kit are The Kelly Household, Separate Coats and Simple Camping, reported iTech Post. Gamers with an account on Bethesda's website can browse the Fallout 4 mods here.
The following are the full patch notes from Fallout 4 1.8:
NEW FEATURES
- Support for Mods on PS4
FIXES
- Performance improvements and general optimizations
- Resolved an issue in which certain sound effects would stop working once they had been reloaded in an area
- Fixed a crash that would sometimes occur when closing the Main Menu and attempting to begin a new game
- Resolved a problem with spaces in Mods search queries
- Cannot rate "WIP" Work in Progress Mods, and Mods can now only be rated once they have been downloaded
- Increase the number of browse-able tiles in the Mods menu by twice the amount
- Resolved a rare crash that would happen when a Mod's data structure was unexpected
- Resolved a problem in which Library and/or Favorite Mods categories would not display properly in certain scenarios
- Resolved a problem in which certain Mods images would not load due to fast scrolling
- Resolved an issue of audio being cut out due to Sentry Bots fiting dual Gatling Lasers
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